The Abstract Windowing Toolkit provides Java's fundamental graphics capability. You can program the AWT directly, or you can use other packages such as Swing if you want to write your applications at a higher level. The AWT is most often used for interactive applications, either for providing local GUIs or applets, but it can also be used as a painting tool for the production of .jpg or .png outputs.
This topic is presented on public course
Java Extra
Examples from our training material
Background information
Some modules are
available for download as a sample of our material or under an
Open Training Notes License for free download from
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Topics covered in this module
AWT overview and basics.
Graphic elements.
Components and component layouts.
Containers.
Menus; menu bars and popups.
Double buffering.
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